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Range for sound parameters values

Hello all,
Whilst trying to make synth(s), I am facing a very simple difficulty, taking into account that the set of real numbers covers from - infinity to +infinity… what should be the range of most sound parameters ?
Csound doc never provide a value, not even a hint about the range.
So for ADSR, between 0 and 2 sec … is already a huge span. and I know this but as far as other are concerned…I have no clue. and sometimes too high values can damage your ears…
In example :
LFO frequency ? LFO amplitude ? for opcodes crossfm family, foscil family, etc…
Even the ADSR parameter when applied to a filter frequency or the amplitude of an LFO…
(Even if there is NO perfect range for value, it is likely that some may be more used than some others…)
I have been searching the web without finding any clue. Should you know about this, would you be so kind to share ?
Maybe could this post also be the beginning for gathering valuable information for all?

i.e , thereafter the range, I use :

ADSR (when applied to sound signal)
         A = [0.001,   1]**   (sec) , below 0.001 , i get clicks
         D = [0.001,   1 ](sec)
         S  =[0,1]   ( it is a % of the amplitude of the signal)
         R = [0,  2]  make already a very very looooong note after releasing the key

Thank you for your help