Whilst trying to make synth(s), I am facing a very simple difficulty, taking into account that the set of real numbers covers from - infinity to +infinity... what should be the range of most sound parameters ?
Csound doc never provide a value, not even a hint about the range.
So for ADSR, between 0 and 2 sec .. is already a huge span. and I know this but as far as other are concerned..I have no clue. and sometimes too high values can damage your ears....
In example :
LFO frequency ? LFO amplitude ? for opcodes crossfm family, foscil family, etc...
Even the ADSR parameter when applied to a filter frequency or the amplitude of an LFO...
(Even if there is NO perfect range for value, it is likely that some may be more used than some others..)
I have been searching the web without finding any clue. Should you know about this, would you be so kind to share ?
Maybe could this post also be the beginning for gathering valuable information for all?
i.e , thereafter the range, I use :
ADSR (when applied to sound signal)
A = [0.001, 1]** (sec) , below 0.001 , i get clicks
D = [0.001, 1 ](sec)
S =[0,1] ( it is a % of the amplitude of the signal)
R = [0, 2] make already a very very looooong note after releasing the key
Thank you for your help