Nick Martins at Berklee asked me recently about building an AAX version of Cabbage. I thought I would have to jump through some silly Avid hoops in order to get the SDK but it seems they have stopped being arses about it and just let people register to download it. So I now have the SDK
I set up a new git branch called aax_dev that now houses a very experimental, and completely untested build for AAX. It’s building fine, but I’ve no way of testing it. So, I need some help from anyone who has Protools 10 or higher installed. I’ve zipped the plugin, which is an effect only for now and dropboxed it to here:
https://dl.dropboxusercontent.com/u/11301894/AAXEffectTest.zip
Before trying it out:
- Place the aaxplugin file into your Library/Audio folder along with the rest of your aax plugins (I’ve no idea where they live, but they gotta be in there somewhere!)
- Place the CabbageAudioUnit folder (don’t worry about the name for now, I will change it if it works) into your ~/Music folder. The aaxplugin will need to be able to load the Csound files contained within.
After this you should be good to go. As I’ve said, I’ve no idea if it will work. I really hope it does something, because debugging this without protools is not going to be easy!!