Thanks, I’ll test more this weekend ![]()
Note that the data object is now called widgetJson. “Data” was a little ambiguous!
But it still opens with right values though?
Was a post I forgot to delete, it was an error on my side. It works great right now except the one thing I mentioned earlier in a message, so we are almost there ![]()
Hi everyone, thats looks nice!
@hdale94 and @rorywalsh where do I find Cabbage 3 to run the files to test it.
thanks
//root
Both the package and the example is updated now! This issue should be fixed ![]()
Hi @rootnote, you should check out this thread.
Found the artefacts. on github already and got first test running on VS. ![]()
That’s good to hear. Let me know if you spot any issues, there are bound to be some.
p.s. In case you missed it, here are the current docs.
@hdale94 or @rorywalsh where should I place the assets from the .dist folder on a MAC for the VST version?
I only get standard Cabbage Gui Elements and not the one from the package. I started cabbage.js in the browser, there it started correctly.
thanks
//root
I think on MacOS it is /Library/CabbageAudio/PLUGIN_NAME/
I should include it in the readme.
Looks great! The sky is the limit with React!
Those sliders are dreamy!
![]()
@rorywalsh do you plan do have mouse over functionality? Right now I need to actively move the knobs, but I could use my mousepad as well in other plugins. Does react offer such UX experience?
You can add event handlers to the element with this: https://www.w3schools.com/jsref/event_onmouseover.asp
I don’t need to, thanks to the way Cabbage 3 works. You can just add that functionlity yourself if your developing custom interfaces. I can add generic mouseOver events to the built-in Cabbage widgets, but I’ve a feeling your talking about the React-based framework @hdale94 built for Cabbage 3?
yes, it is the framework from @hdale94 that I use. I will try the mouseover suggestions. thanks!



