Hi Rory,
Thank you so much! This now works perfectly when I use the default my Macbook build-in speaker as output device, but there are couple other questions or problems might need your assistance.
-
I have a Focusrite Scarlett 2i2 audio interface (Connect to my monitor speaker), I have to use this audio interface in order to output audio with my wonderful monitor speaker. But when I switch the output device to Scarlett 2i2 instead of Macbook build-in speaker, this tempo/pitch goes faster and higher than the original, I have to set the pitch of CsoundUnity audio source to around ‘0.945’ in order to play with the original speed and pitch of the track.
-
.wav file is too big for building a game, is that possible to use temposcal opcode in CsoundUnity to process .ogg audio file? Which is way more smaller than the original .wav files.
Thanks!