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Csound for Games


Topic Replies Activity
About the Csound for Games category 1 13 March 2017
Optimization tips for Csound in Unity 9 22 September 2022
Scanned/Plugins in Unity 10 22 September 2022
Preset branch unable to build 13 14 September 2022
Adding a set of standard Csound-based DSP Components to the next version of Csound Unitynts to 39 12 September 2022
Chnget VS cabbageGetValue 3 26 July 2022
Procedural audio using csound (plugin) 11 13 July 2022
Skew (log. sliders) in CsoundUnity 3 11 July 2022
Processing Unity audio output in Csound 2 6 June 2022
Multichannel output to Unity Audio Sources 3 30 April 2022
DllNotFoundException when Unity deploys to Android 4 14 April 2022
CsoundUnity Package (UPM) development 634 16 March 2022
Cabbage and WWise plugins 21 16 March 2022
No Sound in Build for Apple Silicon 7 10 March 2022
What's the 'best' way of 'exporting' the audio produced through CsoundUnity? 5 8 March 2022
CsoundUnity HRTF Not Working on Oculus Quest 2 3 7 March 2022
CsoundUnity 3.0, "sfload: cannot open SoundFont file" 45 2 March 2022
Saving .matrixB with .csd 11 24 February 2022
Csound with Oculus Interaction SDK 10 24 February 2022
CsoundUnity DummyClip pops up 4 2 January 2022
APK crashed on start up in Oculus 28 23 December 2021
Exposing csoundGetChannelIist... for presets? 18 2 November 2021
CsoundUnity - Quest Build - Process Clip Audio - Crashes 8 1 November 2021
CsoundUnity: Combobox and Storing Inspector Values 8 29 October 2021
Research on Procedural Music in Games - Participants needed 11 26 October 2021
CsoundUnity apk Not Running in the Oculus Quest 2 4 25 October 2021
Trigger and keep Csound rendering without a collider 3 22 October 2021
Cabbage FMOD Android .so support 179 16 October 2021
Panning from Csound, relationship to AudioSource in Unity 74 9 September 2021
CsoundUnity csd editor 6 8 May 2021