Hello there,
I’ve been having a great time with CsoundUnity for awhile, but I noticed that the ability to change sample rate and k-rate has recently been added. I was happy to see that, but I noticed that changing the sr/kr/ksmps values in the orchestra file header seems to have no effect; the sample rate and k-rate are still both reported in the console as being 48000. I also noticed in the CsoundUnity Inspector in the editor that sample rate and k-rate are visible and set to 48000, but can’t be changed there either. It looks like in CsoundUnity.cs there is a [HideInInspector] tag where sr and kr are set, and I wonder if that may be the issue? I am also open to the idea that I am missing something extremely obvious. Thank you!