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Cabbage and WWise plugins

How much effort would it take to create plugins for WWise using Cabbage?
I don’t know anything about it, but it is what almost every AAA game company uses for game audio.

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A student of mine is currently looking into this. :wink:

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Great!
I’ll wait for some news :star_struck:

Hi Rory!

Just checking in on this to see if there are any updates. I’m also keen on using Wwise as a middleware in combination with CSoundUnity (or possibly instead of depending on performance). But as it stands, I’m rather limited by the available plug-ins.
I’ve had a go at running PD patches through the Heavy Compiler, it is unfortunately quite clunky and seems to have been discontinued by Enzienaudio, as well as being exclusive to PD.

Let us know if there’s anything we can do to assist with the CSoundWwise development :slight_smile:

It’s summer holidays here, so I not sure @I_Am_Lorde is actively working on this yet…

Ah yes of course! :beach_umbrella:

Just dropping a +1 on this thread.

Any news on this?

I’m trying to start to develop a Csound plugin for Wwise, but I’m stuck at creating the project.
I successfully created the source files for the Plugin following this guide:
https://www.audiokinetic.com/library/edge/?source=SDK&id=effectplugin_tools.html
(video here: https://youtu.be/MOZPi2rtfQo)
but the second step if failing miserably, when calling:
python "%WWISEROOT%/Scripts/Build/Plugins/wp.py" premake Windows_vc140
I get:
Error: invalid option 'plugindir'

In the video of course it works perfectly :thinking:
Any hints?

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I’ve just emailed @I_Am_Lorde about this now. Hope to get the ball moving pretty fast on it. I’m afraid I can’t help much with your problem @giovannibedetti as I’ve never even used Wwise, let alone set up developer tools for it :frowning: But I’ve a feeling I’ll be getting pretty well acquainted with it soon!

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There’s no hurry really, it’s just that @Alex_Emile and me are very curious on that!!
And still we couldn’t make any progress on this…
So thank you! Hope you’ll bring good news :partying_face:

I’m about to get stuck into this for my master’s project so I will keep you updated :slight_smile:

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Thank you! Great choice for a Master’s project :wink:

So I was going through this process again today and it seems to be working fine for me. Have you tried this again since? From your error, if I had to guess it sounds like you may not be in the root of the project when running the premake command.

after running the new command, you need to change directory “cd” into the newly created project folder, then you can run premake.

python “%WWISEROOT%/Scripts/Build/Plugins/wp.py” premake Authoring

if it still doesn’t work let me know and I can walk you through the steps I took to get it working :slight_smile:

Thanks!
I’m sure I changed the directory, but I’ll try again when I find some time!
:+1:
Let us know about your progress! I’m very curious!!