Hey Rory — is it possible to designate the text editor its own font separate from the rest of the UI?
Different font for UI and Text Editor
I’m going to assume that it’s not, but I don’t see why it can’t be. Give me a sec…
Ok, you can now use typeface() for the texteditor too. If it doesn’t find the font, it will fallback to the one specified with form, and if it doesn’t find that it will fallback to the system font.
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Hmm - can’t seem to get this working… Cabbage 2.9.5 OSX
<Cabbage>
form caption("Untitled") size(400, 300), guiMode("queue") pluginId("def1")
texteditor bounds(20, 20, 400, 40) fontSize(16), channel("Console"), scrollbars(1), wrap(1), fontColour(124, 210, 0), colour(0, 0, 0, 230, 200), typeface("PRNumber3.ttf")
</Cabbage>
<CsoundSynthesizer>
<CsOptions>
-n -d
</CsOptions>
<CsInstruments>
; Initialize the global variables.
ksmps = 32
nchnls = 2
0dbfs = 1
instr 1
;outs a1*kGain, a2*kGain
endin
</CsInstruments>
<CsScore>
;causes Csound to run for about 7000 years...
f0 z
;starts instrument 1 and runs it for a week
i1 0 [60*60*24*7]
</CsScore>
</CsoundSynthesizer>
Strange, it’s not working for me either with the latest release. I’ll take another look tomorrow
This should be fixed now