Hello,
I wanted to try out the fluidEngine in CSound, since it seems to be an easy way to get sample based instruments up and running quickly. However, the instantiation of the engine throws an error:
>>>giengine fluidEngine <<<
Unexpected untyped word giengine when expecting a variable
I have tried it with the example from the manual (http://www.csounds.com/manual/html/fluidEngine.html) and the one Rory posted here on the forums (Fluidsynth or multi sample player example for Cabbage?).
Does anyone know why this happens? Shouldn’t the gi part of giengine be the type of the variable that csound is looking for?


Note that widgets.dll causes a crash in Cabbage. So don’t put that one in the system path…
:
Is there a particular reason why you are prefer to use it over the main IDE?
I really don’t want to have to support this. I’m waiting to hear back from 