Currently I’m mixing audio signals like this:
a1*kgain1 + a2*kgain2, using the
+ sign. This works fine, making the gain 0.5 and it goes well.
But now I have 10 sigals (a1-a10, WAVs playing simultaneously). To have no distortion, they must be gained with 0.1-ish, except, most of the time the signals will not be generating sound (not all 10 will be played together). This would mean when playing only one signal, it is also gained with 0.1 and the signal sounds quiet. Using
chnmix gives the same distorted result (even earlier it seems), I have the feeling it uses the
+ sign on it’s ow as well.
It’s not like mixing on a mixing desk. When using a mixing desk, all “10 channel gains” might be 0.8, but they are not added in loudness and have distortion (right?)
Maybe I’m getting it all wrong here and is it a consequence of digital mixing. I have tried to find examples in Iain Mccurdy’s library doing the same, but they are also using
Am I using the wrong approach here or am I totally missing some basic sound (digital) mixing knowledge?
Thanks in advance,