New to Cabbage/CSound

Ok, so here’s part of my background story…

I was looking up some information on those old trackers of all things.
Developer guy recently extended Milky Tracker to Milky Tracker X, that now supports scripts for sox, ffmpeg, and CSound. Ok…

These CSound scripts included in his packages/scripts/ and release allows for it to be able to apply CSound DSP effects (while inside a ‘old’ legacy-styled tracker :open_mouth: ) to one’s audio samples! Wild right? :partying_face: :exploding_head:

I’ve been looking into new scripts and ways to extend my sound design within THAT context, right?

So, in my recent interest about all great things DSP, and into my research of CSound, my interest in developing branded software, etc… inevitably led me HERE :slight_smile:

I must say, Rory, you’ve done a fine job here!

My interest in this area started years ago.
I’ve worked with Jeff McClintock’s SynthEdit program before, that platform and environment features as least ONE major setback… it’s NOT cross-platform! And I am now running on Linux.

Imagine my excitement when I’ve only recently discovered Cabbage just within the past few days!

Even more excited when I installed Cabbage only JUST yesterday (for the first time) and started going through some of the Examples projects. Particularly piqued when I saw that widget GUI/items supported KnobMan (as I have 1000s of Knobman files I used with SynthEdit).

There were/are a number of constraints working with SynthEdit that honestly have frustrated me for several years other than just cross-platform compatibility. Certain things and features I wanted to implement just were not possible the way I wanted to do them within that framework.

I must say I am much impressed with what’s available out of the box on this platform.

Really looking forward to taking my development here into new terrain.

Many commends and kudos for this project and all of your work here.

Best,
Reso/FINDSP

Welcome to the forum :slight_smile: Good luck with your journey, Cabbage 3 is under development and will offer even more in terms of features, and support for Csound 7, which is a huge upgrade for the Csound language.

I thought SynthEdit was cross platform at this stage?

Heya Rory,

Thanks for the warm welcome.

This is good news. Can’t wait to see wait to see/hear what Cabbage 3 and CSound7 will offer!
I’m already blown away on this end.

Hmmm, in regards to SynthEdit… yes, it’s possible to export VSTs and compile to MACOS format, however, the SynthEdit program/visual IDE itself, as far as I know… is still just a Windows binary installer.

Jeff has included JUCE/Projucer experimental support/export with the release of SynthEdit 1.5.
But I really cannot speak to how well its implemented.

I’m rather abandoning most interest in Windows b/c of the Windows10/Windows 11 and ‘agenticOS’ lean Microsoft is pushing on its end-users fiasco.

I realize that Cabbage and CSound are nothing like what I’m already familiar working with, but at least I was able to change some GUI dimensions and get ‘where’ this is done in the code-base from the first day out/yesterday as of this reply.

I’m already familiar with things like bit-strip animation for the GUI/widgets and some amount of coding. Hopefully I can see some of SynthEdit projects/ideas ported over this way. Not sure how long that will all take.

I’m going through all of the intro docs and videos, examples and tutorials at present.

I would love to pick up a Commercial/Pro copy when I have the funds for it.
Count me in as a future Licensee/holder.

Would also love to include any Cabbage/CSound banners to promote on the site I’m working on.

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Hi Rory, findsp — greetings from Lima, Peru.

After some time away, I’m back on the forum and happy to read such good news. I’m on vacation until mid-February, so I’ve already caught up with the wonders of Csound 7 and its new writing style.

We used SynthEdit for only a couple of years at the institute (Orson Welles Institute). It’s very intuitive and impressive — a great project, no doubt. But as a long-time Csound fan and enthusiast, and after lettuce turned into cabbage :grinning_face_with_smiling_eyes:, we decided to incorporate it into our classes.

I’m also really looking forward to Cabbage 3. In the meantime, I’ll continue my studies of Web Csound — something I’ve had on my to-do list for quite a while.

Wishing you both much success.
I’ll be reading the forum regularly.

Best regards.
Julio

Hey @F7h nice to hear from you!

Yes, SynthEdit is a great project, and Jeff seems like a very knowledgeable guy when it comes to audio programming. Csound 7 is really fun, and I hope Cabbage 3 will be as well for users. Hopefully, it will be ready for production when you return from vacation :slight_smile:

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