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Plants,invisible widgets and cpu usage

Hello, I have a question regarding plants and invisible widgets. In the discussion found at this link: Best way to use variables, it was mentioned that “Child components of hidden plants will no longer be polled for channel data on each k-cycle.”
Looking for ways to optimize cpu usage I’m curious to know if this behavior is specific to that case or if it also applies to widgets that are individually set to be invisible without being associated with a plant.