Hello!
I would like to ask a question about the drag&drop function of the “soundfiler” widgets. I’ve been watching this video https://www.youtube.com/watch?v=2u-ETiLsAKQ&t=3027s and reading information on the “Soundfiler” widget getting ideas from there to do something that I think it’s interesting if it could be done. Using the “The next power of 2” example I shared earlier instead of using a “filebutton” to load the file I have replaced it with a “soundfiler” to be able to drag&drop. I have then limited the mouse coordinates where that screen is located to drag the samples into the screen and it has worked fine.
What I could not do is save the presets. They are saved and loaded without any error in the console but it seems that the reference to the directory is not saved. I think this has some logic because the last file that was dragged on the screen is the information that remains working but the path of the file that was being used when the preset was saved is not saved. I’m not sure if this is a bug becasuse probably I´m missing something also. I wanted to ask if there is a way to do this? that is to say that the file path is saved when saving the preset and that when loading the preset the screen is also updated. I have tried several ways but I have not succeeded. With the “filebutton” saving the presets worked fine but with the “soundfiler” it seems to be different. I attach a simple example with this issue (the first). I also attach and example with “filebuttons” that works fine. This is what I would like to do with the “soundfiler” drag&drop, in that case it saves the presets and updates the screen.
Thank you very much and greetings.
Drag&drop.csd (1.9 KB)
Drag&Drop filebutton (OK).csd (1.9 KB)