Hi everyone, i’m new to Csound, I’m building a UDO for a project,and I can’t send the score generated from event_i inside an UDO to the instrument outside…
If anyone could shed any light it would be very much appreciated.
Send from UDO, event_i to instrument
Can you share your code so we can take a look? Should be straightforward enough to do…
yes, I have already done some udo,
it would seem simple, but I can’t do it
`
sr = 44100
kr = 4410
ksmps = 10
nchnls = 1
0dbfs = 1
;-----------i want-put this in UDO file-------------
instr 1
event_i “i”,2, 0, 5, 0.3, 220
event_i “i”,2, 5, 5, 0.3, 343
event_i “i”,2, 10, 5, 0.3, 457
endin
;-------------end UDO --------------------------------
;-------------and this if is necessary-------------------
instr 2
a1 poscil p4,p5,1
kenv linseg 0,p30.5,1,p30.5,0
;----------------------------------------------------------
out a1*kenv
endin`
the looOsc.txt is the udo file (the estension is not .txt but .udo)
looOsc.txt (141 Bytes)
read_event_i in_udo.csd (668 Bytes)
You don’t call your UDO at all. You can do something like this:
instr 1
looosc()
endin
Instrument 1 is already triggered to play so you only need to add an instrument block for it. Note that I use () here even though I don’t need to, both approaches are fine. It just feels odd writing looosc
on its own!
Also note that ksmps = 10
overrides the kr
settings; only one of these is actually needed. But it’s always best to set it to a multiple of 2. The standard Cabbage template code uses ksmps = 32
or ksmps = 64
, which seems optimal for most applications. And gives good realtime performance.
Thank you, really simple, but I didn’t know how to do it, now how they work udo appears more clear to me.
and thanks for the advice on ksmps.