Hi all!
I would love to get cabbage running, but I’m having trouble compiling it on current Debian testing. I have tried both the current cabbage-master and cabbage-development, and they both throw some warnings when compiling CabbageToolbarFactory.cpp:
("…/…/Source/Application/CabbageToolbarFactory.cpp:150:50: warning: ‘void juce::Button::setToggleState(bool, bool)’ is deprecated [-Wdeprecated-declarations]
togglePlayButton->setToggleState (true, false);
and then go on to compiling a bunch of other stuff and then fail with:
Compiling include_juce_opengl.cpp
Compiling include_juce_video.cpp
Linking CabbageLite - App
/tmp/ccShJzii.o: In function Csound::GetInputName()': testCsoundFile.cpp:(.text._ZN6Csound12GetInputNameEv[_ZN6Csound12GetInputNameEv]+0x18): undefined reference to
csoundGetInputName’
collect2: error: ld returned 1 exit status
when compiling the CabbageLite project. JUCE is version 5.2.0, downloaded source code and compiled without errors. Csound is version 6.11, also downloaded and compiled from source. SDK folder is ~/SDKs/VST3_SDK
A Cabbage binary is generated and can be run, but it segfaults if I click to unmute sound, can load some .csd’s but doesn’t have any options to export anything, only limited menus.
Anyone has any ideas on what might be going on?