Adding Reverb into an old skool tracker like MilkyTrackerX?
Yes
<CsoundSynthesizer>
<CsOptions>
-odac -b2048
</CsOptions>
<CsInstruments>
; written for milkytracker by coderofsalvation/Leon van Kammen,2022
; example usage: csound --nosound --strset1=/tmp/in.wav --strset2=/tmp/out.wav reverb.csd
sr = 44100
ksmps = 32
0dbfs = 1
nchnls = 2
giRoom = 0.9
giDamp = 0.35
giWet = 0.5;
giDry = 0.9;
giOut = 0.001;
gkDone = 0
gSin strget 1 ; input file
gSout strget 2 ; output file
giLen filelen gSin ; length file
giDuration = giLen +(4*giRoom) ; add reverb tail
gkrecording = 0
FLpanel "Reverb",300,350
gkDry, giSliderDry FLslider "dry", 0, 1, 0 ,1, -1, 270,15, 15,20
gkWet, giSliderWet FLslider "wet", 0, 1, 0 ,1, -1, 270,15, 15,60
gkRoom,giSliderRoom FLslider "roomsize", 0, 1, 0 ,1, -1, 270,15, 15,100
gkDamp,giSliderDamp FLslider "damp", 0, 1, 0 ,1, -1, 270,15, 15,140
gkExit,ihExit FLbutton "exit",1, 0, 21, 80, 25, 15, 315, 0, 98, 0, 0.001
gkApply,ihApply FLbutton "apply", 1, 0, 21, 80, 25, 200, 315, 0, 99, 0, giDuration
gkPreview,ihPreview FLbutton "preview", 1, 0, 21, 80, 25, 110, 315, 0, 1, 0, giDuration
FLsetVal_i giDry, giSliderDry
FLsetVal_i giWet, giSliderWet
FLsetVal_i giRoom, giSliderRoom
FLsetVal_i giDamp, giSliderDamp
FLpanelEnd
FLrun
instr 1 ; play audio from disk
ga1 diskin2 gSin, 1, 0, 0 ; play file from disk
arevL, arevR freeverb ga1, ga1, gkRoom, gkDamp, sr, 0
gaMix = (ga1*gkDry)+(arevL*gkWet)
if (gkrecording != 1) then
outs gaMix,gaMix
endif
endin
instr 98
exitnow
endin
instr 99
if (gkrecording == 0) then
gkDone = p2+giDuration
gkrecording = 1
event "i", 1, 0, giDuration ; play instr 1 (in.wav)
event "i", 98, giDuration, 0.01 ; play instr 98 (exit) when done
endif
fout gSout,2,gaMix
endin
</CsInstruments>
<CsScore>
f 0 3600 ;DUMMY SCORE EVENT ALLOWS REALTIME PLAYING FOR UP TO 1 HOUR
</CsScore>
</CsoundSynthesizer>
<bsbPanel>
<label>Widgets</label>
<objectName/>
<x>100</x>
<y>100</y>
<width>320</width>
<height>240</height>
<visible>true</visible>
<uuid/>
<bgcolor mode="background">
<r>240</r>
<g>240</g>
<b>240</b>
</bgcolor>
</bsbPanel>
<bsbPresets>
</bsbPresets>

