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Cabbage 3 server terminated when starting

I’m having some problems running .csd files with the newest version of vscabbage: 1.0.93-alpha on windows 10.

Happens with all files (existing or new ones created from commands) :thinking:

Ah, you’re right in the middle of another overhaul. I’m dropping the websocket server in favour of pipes which will allow windows users to run this extension without having to give network permissions. Only I started the rewrite on my Mac and haven’t got around to checking it works on windows yet. I will do tomorrow, if you can just hold out another day…

Alright :+1:

Do you have better luck with this one?


You shouldn’t be seeing any messages regarding free ports, if you are, I suspect it’s not running the latest version. Maybe you need to nuke the package and then try installing again? I’ll let you know tomorrow how I get on, I’ll hopefully have a working package again soon for windows.

Uninstalled the extension and installed the one you sent, still getting a similar error, but it’s printing something else for sure

Ah Ok, I’ve just landed in the world of Windows. Let me start debugging.

p.s. how do you like my ASCII Cabbage :rofl:

I saw the big Cabbage text and I immediately felt like some sort of hacker out of a movie :rofl:

Excellent, it had the desired effect then :rofl:

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I have found and fixed the problem. I’m just triggering a new build now. :+1:

So now I can both run and export plugins, but when loading the plugin (in this case an effect) in a DAW, the DOM-tree is empty.

The channels defined in the Cabbage-section however exist when I dug a little deeper.