Hi
I am trying to implement the new Oculus Interaction SDK in Unity with Csound. Oculus provides a Pose Detection tool that recognizes a pose and activates a function. I am trying to use a thumbs up to turn on Csound by dragging the CsoundUnity script into Selector Unity Event Wrapper. Some of the functions from CsoundUnity do show up, and I selected SendScoreEvent to see if it turns on.
I basically just use the example C# script for Csound initialization.
But apparently, it did not work as expected. I wonder if anyone has tried this before or is able to help me out :)) The example script for Pose Detection from Oculus worked pretty well. A thumbs-up can do PlayAudio() that triggers an audio sample.
Hopefully someone is down to help out and explore this with me! Thank you so much XD