Hi,
I’m building a procedural wind synthesizer with Csound by filtering noise and using the jitter opcode to animate those filters. After running the code as an FMOD plugin I noticed the filters are not being animated at all, but remain static.
The code works fine both when I export as a standalone or as a .vst plugin but, it’s just the FMOD plugin that’s not working as expected. Any ideas why this could be happening or possible solutions?
Thanks!