I’m a beginner to Csound and audio programming, I’m building a synthesizer and audio DSP simulator with Unity, I saw the post on this page: about using “Processing Audio” toggle to send audio buffer with ‘inch’ opcode in CsoundUnity, I actually tried by my self but still don’t really know how to make it works.
So can you explain more detail about how to process and send audio clip using “ProcessAudio” toggle from Audio source to Csound with “inch”? More specifically, what function in C# should I use to send the audio buffers (or I don’t even need a C# script)? How do I set up the channels with “inch” in order to receive audio from Unity? What flags should I use in Csound and what does the Csound codes looks like? Thanks!